Feels like home the effect of a sensory experiential set on purchase intention in a retail environment.
Master thesis
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Date
2019Metadata
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- Master of Science [1698]
Abstract
This research is focused on the sensory dimension of experiential marketing. We
argue that a brand that sells in a retail setting can improve its marketing key
performance indicators by exposing its store visitors to various combinations of
sensory cues that simulate a real-life consumption situation. We intended to prove
that combinations of visual cues (store design) and auditory cues (sound
condition) yield different levels of purchase intention. Through an online study,
we discovered that sound-zoning is superior to other versions of sound conditions
in driving purchase intention in a retail store. This relationship was mediated by
mental simulation, and store likability, such that customers exposed to better
sound conditions reported higher levels of store likability and mental simulation,
and as a consequence, purchase intentions. We also discussed how managers
could use in-store sounds and store design, depending on their immediate goals.
Keywords: Experiential Marketing; Sensory Stimuli; Cue Congruence; Mental
Simulation; Store Likability; Brand Familiarity; Purchase Intention; Retail Store
Description
Masteroppgave(MSc) in Master of Science in Strategic Marketing Management - Handelshøyskolen BI, 2019