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dc.contributor.authorJavornik, Ana
dc.contributor.authorMarder, Ben
dc.contributor.authorBarhorst, Jennifer Brannon
dc.contributor.authorMcLean, Graeme
dc.contributor.authorRogers, Yvonne
dc.contributor.authorMarshall, Paul
dc.contributor.authorWarlop, Luk
dc.date.accessioned2023-08-16T08:39:43Z
dc.date.available2023-08-16T08:39:43Z
dc.date.created2021-12-06T18:41:23Z
dc.date.issued2021
dc.identifier.issn0747-5632
dc.identifier.urihttps://hdl.handle.net/11250/3084322
dc.description.abstractAugmented reality (AR) filters are a popular social media feature affording users a variety of visual effects. Despite their widespread use, no research to date has examined either ‘why’ people use them (i.e., motivations) or ‘how’ their usage makes people feel (i.e., well-being effects). Through the uses and gratifications theory supported by a sequential mixed-method approach (interviews N = 10 and survey N = 536), we provide three overarching contributions. First, based on prior literature and a qualitative study, we identify nine motivations that can potentially drive AR face filter usage on Instagram. Our survey indicates that seven of those motivations (e.g., creative content curation, social interactions) are significant drivers of usage behaviours, while two (true self-presentation and silliness) did not have a significant impact. Second, we provide nuanced insights into the multi-faceted nature of the self-presentation motives underpinning AR face filter use (ideal, true and transformed self-presentation). Lastly, we show filter usage can have both positive and negative well-being effects depending on the underlying motivation. The results offer important implications for policymakers, site designers and social media managers.en_US
dc.language.isoengen_US
dc.publisherElsevieren_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/deed.no*
dc.subjectAugmented realityen_US
dc.subjectFace filteren_US
dc.subjectSocial mediaen_US
dc.subjectSelf-presentationen_US
dc.title'What lies behind the filter?’ Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-beingen_US
dc.typeJournal articleen_US
dc.typePeer revieweden_US
dc.description.versionsubmittedVersionen_US
dc.source.volume128en_US
dc.source.journalComputers in Human Behavioren_US
dc.identifier.doi10.1016/j.chb.2021.107126
dc.identifier.cristin1965276
dc.source.articlenumber107126en_US
cristin.ispublishedtrue
cristin.fulltextpreprint
cristin.qualitycode1


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Attribution-NonCommercial-NoDerivatives 4.0 Internasjonal
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